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Wii play tanks sheet music
Wii play tanks sheet music













I will be adding credits to the artwork and sound files that I used in my game on my next post( Just looking through now). I will be making follow up posts soon, back to designing, debugging and "menu-ing". Have a look at the video previews I have posted if you would like and let me know what you think. Your opinions whether negative or positive are important. I however decided that it would be better to switch to unity so I could potentially publish on multiple mobile platforms and also to gain experience in using unity. It started out as a learning project with the aim to publish on the indie section on the Xbox 360. I have been dabbling with this project for the past three years. Although I think having 4 worlds should keep the game interesting at the moment. Adding a "boss" level after 10 normal levels to keep game-play interesting. What I am thinking of adding(not sure about these yet as I think I keep delaying the finalisation of this project due to addition of new objects and features that I think of almost every day): Screen to show performance(accuracy, lives-lost etc) in a level if the player wins All game objects for each level(sounds,models,textures etc) This is my first attempt at creating a game (I am working Solo on this project) and I have to say it has been an enjoyable process, of course also a little frustration at times. When finished I am aiming for there to be 100 levels or more in this game across four worlds. The game is based on defeating enemy tanks who are part of an evil invasion, it was inspired by wii tanks, although i believe i have built considerably upon that inspiration co create my own work. I am currently in the process of finishing tiny tanks (or so I have been trying to convince myself for the past several months). Webplayer available(Older Version of the game) : Game Title: Tiny Tank Warfare (Not yet final) - WebPlayer** Beta:















Wii play tanks sheet music